Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega
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Preise | 2016 | 2017 | 2020 | 2022 | 2023 |
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Schnitt | Fr. 37.19 (€ 37.91)¹ | Fr. 34.49 (€ 35.15)¹ | Fr. 28.73 (€ 29.28)¹ | Fr. 25.52 (€ 26.01)¹ | Fr. 32.37 (€ 32.99)¹ |
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Game Console Hacking : Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega (2003)
ISBN: 9780080532318 bzw. 0080532314, in Englisch, Elsevier Science, neu, E-Book, elektronischer Download.
The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do.By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm.* Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles.* Written by some of the most knowledgeable and recognizable names in the hardware hacking community.* Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems.
Game Console Hacking
ISBN: 9780080532318 bzw. 0080532314, in Englisch, Pergamon; Pergamon Press, Vereinigte Staaten von Amerika, neu.
Xbox, PlayStation, Nintendo, Game Boy, Atari, & Sega, The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "e;retro gaming"e; base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "e;Hardware Hacking: Have Fun While Voiding Your Warranty"e;, provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do.By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "e;winning"e;, and even more so when the "e;winning"e; involves beating the system by discovering the multitude of "e;cheats"e; built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "e;Have Fun While Voiding Your Warranty"e; and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm.* Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles.* Written by some of the most knowledgeable and recognizable names in the hardware hacking community.* Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems.
Game Console Hacking (2003)
ISBN: 9780080532318 bzw. 0080532314, in Englisch, Syngress, neu, E-Book.
IoT (Internet of Things), Hardware Hacking, The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm. Providing a reliable, field-tested guide to hacking all of the most popular video gaming consoles Written by some of the most knowledgeable and recognizable names in the hardware hacking community Game Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems, ebook.
Game Console Hacking - Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega (2003)
ISBN: 9780080532318 bzw. 0080532314, vermutlich in Englisch, Elsevier Science, neu, E-Book, elektronischer Download.
Game Console Hacking: The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "e retro gaming"e base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "e Hardware Hacking: Have Fun While Voiding Your Warranty"e , provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "e winning"e , and even more so when the "e winning"e involves beating the system by discovering the multitude of "e cheats"e built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "e Have Fun While Voiding Your Warranty"e and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm.Providing a reliable, field-tested guide to hacking all of the most popular video gaming consolesWritten by some of the most knowledgeable and recognizable names in the hardware hacking communityGame Console Hacking is the first book on the market to show game enthusiasts (self described hardware geeks) how to disassemble, reconfigure, customize and re-purpose their Atari, Sega, Nintendo, Playstation and Xbox systems, Englisch, Ebook.
Game Console Hacking (2003)
ISBN: 9780080532318 bzw. 0080532314, in Englisch, Pergamon; Pergamon Press, Vereinigte Staaten von Amerika, neu.
Computer Games & Computer Security & Computer Security & Computer Games & Hardware and Architecture & Computer Science Applications & Computer Science (General) & ENGENHARIA - TEMAS ATUAIS & Computer Games & Computer Security & Computer Science, The worldwide video game console market surpassed $10 billion in 2003. Current sales of new consoles is consolidated around 3 major companies and their proprietary platforms: Nintendo, Sony and Microsoft. In addition, there is an enormous installed "retro gaming" base of Ataria and Sega console enthusiasts. This book, written by a team led by Joe Grand, author of "Hardware Hacking: Have Fun While Voiding Your Warranty", provides hard-core gamers with they keys to the kingdom: specific instructions on how to crack into their console and make it do things it was never designed to do. By definition, video console game players like to have fun. Most of them are addicted to the adrenaline rush associated with "winning", and even more so when the "winning" involves beating the system by discovering the multitude of "cheats" built into most video games. Now, they can have the ultimate adrenaline rush---actually messing around with the soul of the machine and configuring it to behave exactly as the command. This book builds on the motto of "Have Fun While Voiding Your Warranty" and will appeal to the community of hardware geeks who associate unscrewing the back of their video console with para-jumping into the perfect storm.
Game Console Hacking: Xbox, PlayStation, Nintendo, Game Boy, Atari and Sega (2004)
ISBN: 9780080532318 bzw. 0080532314, in Englisch, 592 Seiten, Syngress, neu, Erstausgabe, E-Book, elektronischer Download.
Von Händler/Antiquariat, Amazon Media EU S.à r.l.
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Game Console Hacking
ISBN: 9780080532318 bzw. 0080532314, in Englisch, Pergamon; Pergamon Press, Vereinigte Staaten von Amerika, neu, E-Book, elektronischer Download.
Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega, Xbox, PlayStation, Nintendo, Game Boy, Atari, Sega.