Von dem Buch Understanding 3D Animation Using Maya haben wir 2 gleiche oder sehr ähnliche Ausgaben identifiziert!

Falls Sie nur an einem bestimmten Exempar interessiert sind, können Sie aus der folgenden Liste jenes wählen, an dem Sie interessiert sind:

Understanding 3D Animation Using Maya100%: John Edgar Park: Understanding 3D Animation Using Maya (ISBN: 9780387269047) 2007, Springer, Deutschland, Erstausgabe, in Englisch, auch als eBook.
Nur diese Ausgabe anzeigen…
Understanding 3D Animation Using Maya (Book with CD)100%: Park, John; Park, John Edgar; Park, J.: Understanding 3D Animation Using Maya (Book with CD) (ISBN: 9780387001760) Springer New York, in Englisch, Taschenbuch.
Nur diese Ausgabe anzeigen…

Understanding 3D Animation Using Maya - 8 Angebote vergleichen

1
9780387001760 - Park, John E.: Understanding 3D Animation Using Maya
Park, John E.

Understanding 3D Animation Using Maya

Lieferung erfolgt aus/von: Deutschland EN PB NW

ISBN: 9780387001760 bzw. 038700176X, in Englisch, Springer, Berlin, Taschenbuch, neu.

Fr. 104.71 ( 106.99)¹
versandkostenfrei, unverbindlich
Lieferung aus: Deutschland, الشحن المجاني.
Von Händler/Antiquariat, buecher.de GmbH & Co. KG, [1].
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter - Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques - Skills reinforced with tutorials and chapter projects - Real-world experience distilled into helpful hints and step-by-step guides for common tasks 2004. xviii, 313 S. 300 SW-Abb., 18 Farbabb.,. 244 mm Versandfertig in 3-5 Tagen, Softcover, Neuware.
2
9780387269047 - John Edgar Park: Understanding 3D Animation Using Maya
John Edgar Park

Understanding 3D Animation Using Maya

Lieferung erfolgt aus/von: Schweiz DE NW EB

ISBN: 9780387269047 bzw. 0387269045, in Deutsch, Springer, Deutschland, neu, E-Book.

Fr. 127.40 + Versand: Fr. 30.00 = Fr. 157.40
unverbindlich
Lieferung aus: Schweiz, zzgl. Versandkosten, Sofort per Download lieferbar.
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section, Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks.
3
9780387001760 - Park, John / Park, John E.: Understanding 3D Animation Using Maya
Park, John / Park, John E.

Understanding 3D Animation Using Maya

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN

ISBN: 9780387001760 bzw. 038700176X, in Englisch, Springer.

Fr. 113.99 ($ 126.62)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, في الأوراق المالية.
Understanding 3D Animation Using Maya Park, John / Park, John E. Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. This well-integrated and produced volume covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: * Proven method that emphasizes preliminaries to every chapter * Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques * Skills reinforced with tutorials and chapter projects * Real-world experience distilled into helpful hints and step-by-step guides for common tasks * CD-ROM with practice animations, case studies and additional methods The book, suitable for novices or intermediate users, presents all the basic 3-D animation concepts and Maya software background needed for learning animation techniques and creating sophisticated, state-of-the-art animations. It is an essential resource for animators, game developers, effects specialists, and computer graphic artists, as well as an ideal self-study guide for students or individuals pursuing interests in graphics or animation.
4
9780387001760 - Park, John Edgar: Understanding 3D Animation Using Maya
Park, John Edgar

Understanding 3D Animation Using Maya

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN NW EB

ISBN: 9780387001760 bzw. 038700176X, in Englisch, Springer New York, neu, E-Book.

Fr. 116.12 ($ 129.00)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, الكتاب الإليكتروني للتحميل.
Computers, Many animators and designers would like to supplement their Mayalearning with a less-technical, more helpful book. This new self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. This well-integrated and produced volume covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: * Proven method that emphasizespreliminaries to every chapter * Integrates the "why" concepts of 3-D simultaneously with the "how-to" techniques * Skills reinforced with tutorials and chapter projects * Real-world experience distilled into helpful hints and step-by-step guides for common tasks The book, suitable for novices or intermediate users, presents all the basic 3-D animation concepts and Maya software background needed for learning animation techniques and creating sophisticated, state-of-the-art animations. It is an essential resource for animators, game developers, effects specialists, and computer graphic artists, as well as an ideal self-study guide for students or individuals pursuing interests in graphics or animation. eBook.
5
9780387269047 - John Edgar Park: Understanding 3D Animation Using Maya
John Edgar Park

Understanding 3D Animation Using Maya (2007)

Lieferung erfolgt aus/von: Kanada EN NW FE EB DL

ISBN: 9780387269047 bzw. 0387269045, in Englisch, 313 Seiten, Springer New York, neu, Erstausgabe, E-Book, elektronischer Download.

Lieferung aus: Kanada, الكتاب الإليكتروني للتحميل, الشحن مجاناً.
Many animators and designers would like to supplement their Maya learning with a less-technical, more helpful book. This self-study manual is both a general guide for understanding 3-D computer graphics and a specific guide for learning the fundamentals of Maya: workspace, modeling, animation, shading, lighting, and rendering. Understanding 3-D Animation Using Maya covers these fundamentals in each chapter so that readers gain increasingly detailed knowledge. After an initial 'concepts' section launches each chapter, hands-on tutorials are provided, as well as a chapter project that progressively adds newly learned material and culminates in the final animated short. This is the first book on Maya that teaches the subject using a sensible, proven methodology for both novices and intermediate users. Topics and features: - Proven method that emphasizes preliminaries to every chapter- Integrates the 'why' concepts of 3-D simultaneously with the 'how-to' techniques- Skills reinforced with tutorials and chapter projects- Real-world experience distilled into helpful hints and step-by-step guides for common tasks, Kindle Edition, الطبعة: 1, تنسيق: Kindl eBook, التسمية: Springer New York, Springer New York, مجموعة المنتجات: eBooks, ونشرت: 2007-08-29, تاريخ الإصدار: 2007-08-29, ستوديو: Springer New York.
6
9780387001760 - John Edgar Park: Understanding 3D Animation Using Maya
Symbolbild
John Edgar Park

Understanding 3D Animation Using Maya

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB US

ISBN: 9780387001760 bzw. 038700176X, in Englisch, Springer, Taschenbuch, gebraucht.

Fr. 97.71 ($ 108.54)¹ + Versand: Fr. 54.00 ($ 59.99)¹ = Fr. 151.72 ($ 168.53)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, تكاليف الشحن إلى: MAR.
Von Händler/Antiquariat, Books Express.
Springer. Paperback. Good. Ships with Tracking Number! INTERNATIONAL WORLDWIDE Shipping available. May not contain Access Codes or Supplements. Buy with confidence, excellent customer service!
7
9780387001760 - Park, John Edgar: Understanding 3D Animation Using Maya
Symbolbild
Park, John Edgar

Understanding 3D Animation Using Maya

Lieferung erfolgt aus/von: Kanada EN PB NW

ISBN: 9780387001760 bzw. 038700176X, in Englisch, Springer, Taschenbuch, neu.

Fr. 156.77 ($ 174.15)¹ + Versand: Fr. 22.51 ($ 25.00)¹ = Fr. 179.28 ($ 199.15)¹
unverbindlich
Lieferung aus: Kanada, تكاليف الشحن إلى: MAR.
Von Händler/Antiquariat, Russell Books Ltd.
Springer. PAPERBACK. 038700176X Special order direct from the distributor . New.
8
9780387269047 - John Edgar Park: Understanding 3D Animation Using Maya
John Edgar Park

Understanding 3D Animation Using Maya

Lieferung erfolgt aus/von: Deutschland EN NW EB DL

ISBN: 9780387269047 bzw. 0387269045, in Englisch, Springer, Deutschland, neu, E-Book, elektronischer Download.

Fr. 89.54 ( 91.49)¹
unverbindlich
Lieferung aus: Deutschland, zzgl. Versandkosten.
2005. Auflage, 2005. Auflage.
Lade…