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Advances in Computer Entertainment Technology: 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings (Lecture Notes in Computer Science)
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Bester Preis: Fr. 142.03 (€ 145.28)¹ (vom 01.04.2018)Advances in Computer Entertainment Technology: 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings (Lecture Notes in Computer Science) (2018)
ISBN: 9783319762708 bzw. 3319762702, in Englisch, 911 Seiten, Springer, neu, Erstausgabe, E-Book, elektronischer Download.
This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com. , Kindle Edition, Ausgabe: 1st ed. 2018, Format: Kindle eBook, Label: Springer, Springer, Produktgruppe: eBooks, Publiziert: 2018-03-29, Freigegeben: 2018-03-29, Studio: Springer.
Advances in Computer Entertainment Technology, 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings (2017)
ISBN: 9783319762708 bzw. 3319762702, in Deutsch, Springer, neu.
bol.com.
This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com. This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter 'eSport vs irlSport' is open access under a CC BY 4.0 license via link.springer.com. Inhoud:Taal: Engelstalig;EAN: 9783319762708;Bindwijze: E-book;Verschijningsdatum: 2018-03-29; Engelstalig | E-book | 9783319762708.
Advances in Computer Entertainment Technology (2018)
ISBN: 9783319762692 bzw. 3319762699, in Deutsch, Springer, Berlin; Springer International Publishing, gebundenes Buch, neu.
This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter ´eSport vs irlSport´ is open access under a CC BY 4.0 license via link.springer.com. Erscheint vorauss. 30. März 2018 Lieferzeit 1-2 Werktage.
Advances in Computer Entertainment Technology - 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings (2017)
ISBN: 9783319762692 bzw. 3319762699, in Deutsch, Springer-Verlag Gmbh, Taschenbuch, neu.
Advances in Computer Entertainment Technology: This book constitutes the refereed conference proceedings of the 14th International Conference on Advances in Computer Entertainment Technology, ACE 2017, held in London, UK, in December 2017. The 59 full papers presented were selected from a total of 229 submissions. ACE is by nature a multi-disciplinary conference, therefore attracting people across a wide spectrum of interests and disciplines including computer science, design, arts, sociology, anthropology, psychology, and marketing. The main goal is to stimulate discussion in the development of new and compelling entertainment computing and interactive art concepts and applications. The chapter `eSport vs irlSport` is open access under a CC BY 4.0 license via link.springer.com. Englisch, Taschenbuch.
Advances in Computer Entertainment Technology (2017)
ISBN: 3319762699 bzw. 9783319762692, in Deutsch, neu.
Advances in Computer Entertainment Technology: 14th International Conference, ACE 2017, London, UK, December 14-16, 2017, Proceedings (Lecture Notes in Computer Science, Band 10714) (2018)
ISBN: 9783319762692 bzw. 3319762699, in Englisch, Springer, Taschenbuch, neu, Erstausgabe.
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Advances in Computer Entertainment Technology
ISBN: 9783319762708 bzw. 3319762702, in Deutsch, Springer Nature, neu, E-Book.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen