Virtual Currencies in Online Gaming - 8 Angebote vergleichen

Preise2013201420182019
SchnittFr. 34.22 ( 34.99)¹ Fr. 34.22 ( 34.99)¹ Fr. 25.42 ( 25.99)¹ Fr. 32.67 ( 33.41)¹
Nachfrage
Bester Preis: Fr. 24.44 ( 24.99)¹ (vom 07.02.2018)
1
9783656494867 - Verena Kern: Virtual Currencies in Online Gaming
Verena Kern

Virtual Currencies in Online Gaming

Lieferung erfolgt aus/von: Deutschland DE NW EB DL

ISBN: 9783656494867 bzw. 365649486X, in Deutsch, GRIN Verlag, neu, E-Book, elektronischer Download.

Fr. 27.37 ( 27.99)¹
versandkostenfrei, unverbindlich
Lieferung aus: Deutschland, Versandkostenfrei.
Virtual Currencies in Online Gaming: This master thesis approaches the field of virtual currencies in online gaming. It pursues the overall question if it is possible, to establish a universal, virtual currency in the online gaming environment. It aims on showing how virtual currencies in their particular fields work, what the different mechanisms imply and who the stakeholders are. In order to give a comprehensive insight on the topic, framework issues such as clarification of terms in the field of virtual currencies in online gaming will be given. Furthermore, processes, consequences and legal aspects are provided. The core of the thesis contains the analysis of four case studies, covering a representative range of virtual currencies in four different areas of online gaming. The analysis contains a massive multiplayer online role playing game, a gaming application for smart phones, a social network with a gaming section and a virtual marketplace featuring browser games. With the help of a business modeling matrix and a platform typology the cases are analysed on parameters such as e.g. functional and financial architecture. The results, put together in a comparative overview, help to point out particular potentials, chances and risks of virtual currencies in online gaming. Englisch, Ebook.
2
9783656494867 - Verena Kern: Virtual Currencies in Online Gaming
Verena Kern

Virtual Currencies in Online Gaming (2013)

Lieferung erfolgt aus/von: Schweiz ~EN NW EB

ISBN: 9783656494867 bzw. 365649486X, vermutlich in Englisch, GRIN, neu, E-Book.

Fr. 40.90 + Versand: Fr. 18.00 = Fr. 58.90
unverbindlich
Lieferung aus: Schweiz, Sofort per Download lieferbar.
Master´s Thesis from the year 2013 in the subject Communications - Journalism, Journalism Professions, grade: 1,0, Vrije University Brussel, language: English, abstract: This master thesis approaches the field of virtual currencies in online gaming. It pursues the overall question if it is possible, to establish a universal, virtual currency in ... Master´s Thesis from the year 2013 in the subject Communications - Journalism, Journalism Professions, grade: 1,0, Vrije University Brussel, language: English, abstract: This master thesis approaches the field of virtual currencies in online gaming. It pursues the overall question if it is possible, to establish a universal, virtual currency in the online gaming environment. It aims on showing how virtual currencies in their particular fields work, what the different mechanisms imply and who the stakeholders are. In order to give a comprehensive insight on the topic, framework issues such as clarification of terms in the field of virtual currencies in online gaming will be given. Furthermore, processes, consequences and legal aspects are provided. The core of the thesis contains the analysis of four case studies, covering a representative range of virtual currencies in four different areas of online gaming. The analysis contains a massive multiplayer online role playing game, a gaming application for smart phones, a social network with a gaming section and a virtual marketplace featuring browser games. With the help of a business modeling matrix and a platform typology the cases are analysed on parameters such as e.g. functional and financial architecture. The results, put together in a comparative overview, help to point out particular potentials, chances and risks of virtual currencies in online gaming. PDF, 11.09.2013.
3
9783656494867 - Verena Kern: Virtual Currencies in Online Gaming
Verena Kern

Virtual Currencies in Online Gaming (2013)

Lieferung erfolgt aus/von: Deutschland ~EN NW EB

ISBN: 9783656494867 bzw. 365649486X, vermutlich in Englisch, GRIN, neu, E-Book.

Fr. 34.22 ( 34.99)¹
versandkostenfrei, unverbindlich
Lieferung aus: Deutschland, Sofort per Download lieferbar.
Master´s Thesis from the year 2013 in the subject Communications - Journalism, Journalism Professions, grade: 1,0, Vrije University Brussel, language: English, abstract: This master thesis approaches the field of virtual currencies in online gaming. It pursues the overall question if it is possible, to establish a universal, virtual currency in ... Master´s Thesis from the year 2013 in the subject Communications - Journalism, Journalism Professions, grade: 1,0, Vrije University Brussel, language: English, abstract: This master thesis approaches the field of virtual currencies in online gaming. It pursues the overall question if it is possible, to establish a universal, virtual currency in the online gaming environment. It aims on showing how virtual currencies in their particular fields work, what the different mechanisms imply and who the stakeholders are. In order to give a comprehensive insight on the topic, framework issues such as clarification of terms in the field of virtual currencies in online gaming will be given. Furthermore, processes, consequences and legal aspects are provided. The core of the thesis contains the analysis of four case studies, covering a representative range of virtual currencies in four different areas of online gaming. The analysis contains a massive multiplayer online role playing game, a gaming application for smart phones, a social network with a gaming section and a virtual marketplace featuring browser games. With the help of a business modeling matrix and a platform typology the cases are analysed on parameters such as e.g. functional and financial architecture. The results, put together in a comparative overview, help to point out particular potentials, chances and risks of virtual currencies in online gaming. 11.09.2013, PDF.
4
9783656494867 - Verena Kern: Virtual Currencies in Online Gaming
Verena Kern

Virtual Currencies in Online Gaming (2013)

Lieferung erfolgt aus/von: Deutschland ~EN NW EB DL

ISBN: 9783656494867 bzw. 365649486X, vermutlich in Englisch, GRIN Verlag, neu, E-Book, elektronischer Download.

Fr. 24.44 ( 24.99)¹
versandkostenfrei, unverbindlich
Lieferung aus: Deutschland, Versandkostenfrei.
Virtual Currencies in Online Gaming: Master`s Thesis from the year 2013 in the subject Communications - Journalism, Journalism Professions, grade: 1,0, Vrije University Brussel, language: English, abstract: This master thesis approaches the field of virtual currencies in online gaming. It pursues the overall question if it is possible, to establish a universal, virtual currency in the online gaming environment. It aims on showing how virtual currencies in their particular fields work, what the different mechanisms imply and who the stakeholders are. In order to give a comprehensive insight on the topic, framework issues such as clarification of terms in the field of virtual currencies in online gaming will be given. Furthermore, processes, consequences and legal aspects are provided. The core of the thesis contains the analysis of four case studies, covering a representative range of virtual currencies in four different areas of online gaming. The analysis contains a massive multiplayer online role playing game, a gaming application for smart phones, a social network with a gaming section and a virtual marketplace featuring browser games. With the help of a business modeling matrix and a platform typology the cases are analysed on parameters such as e.g. functional and financial architecture. The results, put together in a comparative overview, help to point out particular potentials, chances and risks of virtual currencies in online gaming. Englisch, Ebook.
5
9783656494867 - Verena Kern: Virtual Currencies in Online Gaming
Verena Kern

Virtual Currencies in Online Gaming

Lieferung erfolgt aus/von: Deutschland ~EN PB NW EB DL

ISBN: 9783656494867 bzw. 365649486X, vermutlich in Englisch, GRIN Verlag, Taschenbuch, neu, E-Book, elektronischer Download.

Fr. 34.22 ( 34.99)¹ + Versand: Fr. 7.33 ( 7.50)¹ = Fr. 41.55 ( 42.49)¹
unverbindlich
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
6
9783656494867 - Virtual Currencies in Online Gaming

Virtual Currencies in Online Gaming

Lieferung erfolgt aus/von: Vereinigtes Königreich Grossbritannien und Nordirland DE NW

ISBN: 9783656494867 bzw. 365649486X, in Deutsch, neu.

Fr. 24.44 ( 24.99)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigtes Königreich Grossbritannien und Nordirland, Versandkostenfrei.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
7
9783656494867 - Virtual Currencies in Online Gaming als eBook von Verena Kern

Virtual Currencies in Online Gaming als eBook von Verena Kern

Lieferung erfolgt aus/von: Vereinigtes Königreich Grossbritannien und Nordirland DE NW

ISBN: 9783656494867 bzw. 365649486X, in Deutsch, GRIN Publishing, neu.

Fr. 24.44 ( 24.99)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigtes Königreich Grossbritannien und Nordirland, Versandkostenfrei.
Virtual Currencies in Online Gaming ab 24.99 EURO.
8
9783656494867 - Virtual Currencies in Online Gaming

Virtual Currencies in Online Gaming

Lieferung erfolgt aus/von: Deutschland ~EN NW EB DL

ISBN: 9783656494867 bzw. 365649486X, vermutlich in Englisch, neu, E-Book, elektronischer Download.

Fr. 34.22 ( 34.99)¹
versandkostenfrei, unverbindlich
Virtual Currencies in Online Gaming ab 34.99 EURO.
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