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The Gamer's Brain. How Neuroscience and UX Can Impact Video Game Design100%: Celia Hodent: The Gamer's Brain. How Neuroscience and UX Can Impact Video Game Design (ISBN: 9785041937652) Bombora, Bombora, in Russisch, auch als eBook.
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100%: Celia Hodent: The Gamer's Brain (ISBN: 9781498775502) Taylor & Francis Inc, Erstausgabe, in Englisch, Taschenbuch.
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The Gamer's Brain86%: Celia Hodent: The Gamer's Brain (ISBN: 9781498775526) 2017, in Englisch, auch als eBook.
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The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design85%: Celia Hodent: The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design (ISBN: 9781138089969) Taylor & Francis Ltd, in Englisch, Broschiert.
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The Gamer's Brain. How Neuroscience and UX Can Impact Video Game Design
11 Angebote vergleichen

Bester Preis: Fr. 10.26 ( 10.49)¹ (vom 28.12.2023)
1
9781498775502 - Hodent, Celia: The Gamer's Brain
Hodent, Celia

The Gamer's Brain

Lieferung erfolgt aus/von: Niederlande ~EN NW FE

ISBN: 9781498775502 bzw. 1498775500, vermutlich in Englisch, neu, Erstausgabe.

Fr. 55.84 ( 57.10)¹ + Versand: Fr. 9.73 ( 9.95)¹ = Fr. 65.57 ( 67.05)¹
unverbindlich
Lieferung aus: Niederlande, zzgl. Versandkosten.
Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That's why makers of successful video games like Fortnite and Assassin's Creed invest both time and money perfecting their UX strategy. These top video game creators know that a bad user experience can ruin the prospects for any game, regardless of its budget, scope, or ambition.The game UX accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the optimal experience they want to deliver, including shipping higher quality games (whether indie, triple-A or "serious" games) and meeting business goals -- all while staying true to design vision and artistic intent.At its core, UX is about understanding the gamer's brain: understanding human capabilities and.
2
Celia Hodent

The Gamer's Brain

Lieferung erfolgt aus/von: Vereinigtes Königreich Grossbritannien und Nordirland EN NW

ISBN: 9781498775502 bzw. 1498775500, in Englisch, Taylor & Francis Inc, neu.

Fr. 39.56 (£ 34.70)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigtes Königreich Grossbritannien und Nordirland, in-stock.
User experience in the gaming industry is a hot topic, as is psychology and neuroscience. Most believe that the brain is rational and makes decisions based on logic and analysis. However, numerous studies show that the brain is instead emotional, and that our decisions are heavily influenced by many biases. As a developer, this raises difficulties that must be taken into account for players to have great experiences. In this book readers will learn how to use neuroscience (the study of how the brain perceives, processes information, and retains it) and user experience guidelines to constantly be aware of these biases so they can make the best design decisions and ship higher-quality games more quickly.
3
9781138089969 - Celia Hodent: The Gamer's Brain
Celia Hodent

The Gamer's Brain

Lieferung erfolgt aus/von: Vereinigtes Königreich Grossbritannien und Nordirland EN NW

ISBN: 9781138089969 bzw. 1138089966, in Englisch, Taylor & Francis Ltd, neu.

Fr. 131.11 (£ 115.00)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigtes Königreich Grossbritannien und Nordirland, in-stock.
User experience in the gaming industry is a hot topic, as is psychology and neuroscience. Most believe that the brain is rational and makes decisions based on logic and analysis. However, numerous studies show that the brain is instead emotional, and that our decisions are heavily influenced by many biases. As a developer, this raises difficulties that must be taken into account for players to have great experiences. In this book readers will learn how to use neuroscience (the study of how the brain perceives, processes information, and retains it) and user experience guidelines to constantly be aware of these biases so they can make the best design decisions and ship higher-quality games more quickly.
4
9781498775526 - Celia Hodent: Gamer`s Brain - How Neuroscience and UX Can Impact Video Game Design
Symbolbild
Celia Hodent

Gamer`s Brain - How Neuroscience and UX Can Impact Video Game Design

Lieferung erfolgt aus/von: Deutschland EN NW

ISBN: 9781498775526 bzw. 1498775527, in Englisch, CRC Press, neu.

Fr. 42.59 ( 43.55)¹ + Versand: Fr. 27.38 ( 28.00)¹ = Fr. 69.97 ( 71.55)¹
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Lieferung aus: Deutschland, Free shipping.
Gamer`s Brain: Making a successful video game is hard. Even games that are successful at launch may fail to engage and retain players in the long term due to issues with the user experience (UX) that they are delivering. The game user experience accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the experience they want to deliver, shipping higher quality games (whether it is an indie game, AAA game, or `serious game`), and meeting their business goals while staying true to their design and artistic intent.In a nutshell, UX is about understanding the gamer`s brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with neuroscience knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. Englisch, Ebook.
5
9781498775526 - Celia Hodent: The Gamer's Brain
Celia Hodent

The Gamer's Brain (2017)

Lieferung erfolgt aus/von: Österreich ~EN NW EB

ISBN: 9781498775526 bzw. 1498775527, vermutlich in Englisch, Taylor & Francis Ltd. neu, E-Book.

Fr. 44.30 ( 45.30)¹
versandkostenfrei, unverbindlich
Lieferung aus: Österreich, Sofort per Download lieferbar.
Making a successful video game is hard. Even games that are well-received at launch may fail to engage players in the long term due to issues with the user experience (UX) that they are delivering. That's why makers of successful video games like Fortnite and Assassin's Creed invest both time and money perfecting their UX strategy. These top video game creators know that a bad user experience can ruin the prospects for any game, regardless of its budget, scope, or ambition. The game UX accounts for the whole experience players have with a video game, from first hearing about it to navigating menus and progressing in the game. UX as a discipline offers guidelines to assist developers in creating the optimal experience they want to deliver, including shipping higher quality games (whether indie, triple-A or 'serious' games) and meeting business goals -- all while staying true to design vision and artistic intent. At its core, UX is about understanding the gamer's brain: understanding human capabilities and limitations to anticipate how a game will be perceived, the emotions it will elicit, how players will interact with it, and how engaging the experience will be. This book is designed to equip readers of all levels, from student to professional, with cognitive science knowledge and user experience guidelines and methodologies. These insights will help readers identify the ingredients for successful and engaging video games, empowering them to develop their own unique game recipe more efficiently, while providing a better experience for their audience. 'The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design' Is written by Celia Hodent -- a UX expert with a PhD in psychology who has been working in the entertainment industry for over 10 years, including at prominent companies such as Epic Games (Fortnite), Ubisoft, and LucasArts. Major themes explored in this book: Provides an overview of how the brain learns and processes information by distilling research findings from cognitive science and psychology research in a very accessible way. Topics covered include: 'neuromyths', perception, memory, attention, motivation, emotion, and learning. Includes numerous examples from released games of how scientific knowledge translates into game design, and how to use a UX framework in game development. Describes how UX can guide developers to improve the usability and the level of engagement a game provides to its target audience by using cognitive psychology knowledge, implementing human-computer interaction principles, and applying the scientific method (user research). Provides a practical definition of UX specifically applied to games, with a unique framework. Defines the most relevant pillars for good usability (ease of use) and good 'engage-ability' (the ability of the game to be fun and engaging), translated into a practical checklist. Covers design thinking, game user research, game analytics, and UX strategy at both a project and studio level. This book is a practical tool that any professional game developer or student can use right away and includes the most complete overview of UX in games existing today. PDF, 10.08.2017.
6
1498775500 - Celia Hodent: The Gamer's Brain
Celia Hodent

The Gamer's Brain

Lieferung erfolgt aus/von: Deutschland ~EN PB NW

ISBN: 1498775500 bzw. 9781498775502, vermutlich in Englisch, Taylor & Francis Inc, Taschenbuch, neu.

Fr. 55.73 ( 56.99)¹ + Versand: Fr. 2.88 ( 2.95)¹ = Fr. 58.62 ( 59.94)¹
unverbindlich
The Gamer's Brain ab 56.99 € als Taschenbuch: How Neuroscience and UX Can Impact Video Game Design. Aus dem Bereich: Bücher, Wissenschaft, Biologie,.
7
1498775500 - The Gamer's Brain

The Gamer's Brain

Lieferung erfolgt aus/von: Deutschland ~EN NW

ISBN: 1498775500 bzw. 9781498775502, vermutlich in Englisch, neu.

Fr. 58.18 ( 59.49)¹ + Versand: Fr. 2.88 ( 2.95)¹ = Fr. 61.06 ( 62.44)¹
unverbindlich
The Gamer's Brain - How Neuroscience and UX Can Impact Video Game Design: ab 59.49 €.
8
9781498775526 - Celia Hodent: Gamer´s Brain als eBook Download von
Celia Hodent

Gamer´s Brain als eBook Download von

Lieferung erfolgt aus/von: Deutschland EN NW EB

ISBN: 9781498775526 bzw. 1498775527, in Englisch, Taylor & Francis Ltd, neu, E-Book.

Fr. 44.00 ( 44.99)¹
versandkostenfrei, unverbindlich
Gamer´s Brain:How Neuroscience and UX Can Impact Video Game Design Celia Hodent Gamer´s Brain:How Neuroscience and UX Can Impact Video Game Design Celia Hodent.
9
9781138089969 - Celia Hodent: The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design
Symbolbild
Celia Hodent

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC NW

ISBN: 9781138089969 bzw. 1138089966, in Englisch, Taylor & Francis, gebundenes Buch, neu.

Fr. 106.26 ($ 116.03)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, In Stock.
The-Gamers-Brain~~Celia-Hodent, The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design, Hardcover.
10
Celia Hodent

The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN PB NW

ISBN: 9781498775502 bzw. 1498775500, in Englisch, Taylor & Francis, Taschenbuch, neu.

Fr. 42.15 ($ 46.02)¹
versandkostenfrei, unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, In Stock.
The-Gamers-Brain~~Celia-Hodent, The Gamer's Brain: How Neuroscience and UX Can Impact Video Game Design, Paperback.
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