Gamification at Work: Designing Engaging Business Software
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Bester Preis: Fr. 23.85 ( 24.39)¹ (vom 15.03.2017)
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9788792964076 - Mario Herger; Janaki Mythily Kumar: Gamification at Work
Mario Herger; Janaki Mythily Kumar

Gamification at Work (2013)

Lieferung erfolgt aus/von: Schweiz PB NW

ISBN: 9788792964076 bzw. 8792964079, Sprache unbekannt, The Interaction Design Foundation, Taschenbuch, neu.

Fr. 43.40 + Versand: Fr. 18.00 = Fr. 61.40
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Lieferung aus: Schweiz, Versandfertig innert 3 - 5 Werktagen.
Designing Engaging Business Software, Gamification is becoming a common buzzword in business these days. In its November 2012 press release, Gartner predicts that ´´by 2015, 40% of Global 1000 organizations will use gamification as the primary mechanism to transform business operations´´. In the same report, they also predict that ´´by 2014, 80% of current gamified applications will fail to meet business objectives, primarily due to poor design´´. What is gamification? Does it belong in the workplace? Are there design best practices that can increase the efficacy of enterprise gamification efforts? Janaki Kumar and Mario Herger answer these questions and more in this book Gamification @ Work. They caution against taking a ´´chocolate covered broccoli´´ approach of simply adding points and badges to business applications and calling them gamified. They outline a methodology called Player Centered Design which is a practical guide for user experience designers, product managers and developers to incorporate the principles of gamification into their business software. Player Centered Design involves the following five steps: 1. Know your player 2. Identify the mission 3. Understand human motivation 4. Apply mechanics 5. Manage, monitor and measure Kumar and Herger provide examples of enterprise gamification, introduce legal and ethical considerations, and provide pointers to other resources to continue your journey in designing gamification that works! Keywords: Gamification, Enterprise Gamification, Gamification of business software, enterprise software, business software, User experience design, UX, Design, Engagement, Motivation. Taschenbuch, 01.05.2013.
2
9788792964076 - Mario Herger; Janaki Mythily Kumar: Gamification at Work
Mario Herger; Janaki Mythily Kumar

Gamification at Work

Lieferung erfolgt aus/von: Deutschland NW

ISBN: 9788792964076 bzw. 8792964079, Sprache unbekannt, neu.

Fr. 32.66 ( 33.40)¹ + Versand: Fr. 7.82 ( 8.00)¹ = Fr. 40.49 ( 41.40)¹
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Lieferung aus: Deutschland, plus forsendelse, Sofort lieferbar.
Designing Engaging Business Software, Gamification is becoming a common buzzword in business these days. In its November 2012 press release, Gartner predicts that "by 2015, 40% of Global 1000 organizations will use gamification as the primary mechanism to transform business operations". In the same report, they also predict that "by 2014, 80% of current gamified applications will fail to meet business objectives, primarily due to poor design". What is gamification? Does it belong in the workplace? Are there design best practices that can increase the efficacy of enterprise gamification efforts? Janaki Kumar and Mario Herger answer these questions and more in this book Gamification @ Work. They caution against taking a "chocolate covered broccoli" approach of simply adding points and badges to business applications and calling them gamified. They outline a methodology called Player Centered Design which is a practical guide for user experience designers, product managers and developers to incorporate the principles of gamification into their business software. Player Centered Design involves the following five steps: 1. Know your player 2. Identify the mission 3. Understand human motivation 4. Apply mechanics 5. Manage, monitor and measure Kumar and Herger provide examples of enterprise gamification, introduce legal and ethical considerations, and provide pointers to other resources to continue your journey in designing gamification that works! Keywords: Gamification, Enterprise Gamification, Gamification of business software, enterprise software, business software, User experience design, UX, Design, Engagement, Motivation.
3
8792964079 - Kumar, Janaki Mythily; Herger, Mario: Gamification at Work: Designing Engaging Business Software
Kumar, Janaki Mythily; Herger, Mario

Gamification at Work: Designing Engaging Business Software

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika US

ISBN: 8792964079 bzw. 9788792964076, Sprache unbekannt, The Interaction Design Foundation, gebraucht.

Fr. 23.85 ($ 25.87)¹ + Versand: Fr. 2.76 ($ 2.99)¹ = Fr. 26.61 ($ 28.86)¹
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Lieferung aus: Vereinigte Staaten von Amerika, På lager.
used books,books, Gamification at Work: Designing Engaging Business Software.
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9788792964076 - Kumar, Janaki Mythily;Herger, Mario: Gamification at Work
Kumar, Janaki Mythily;Herger, Mario

Gamification at Work

Lieferung erfolgt aus/von: Deutschland NW

ISBN: 9788792964076 bzw. 8792964079, Sprache unbekannt, neu.

Fr. 32.75 ( 33.49)¹ + Versand: Fr. 7.33 ( 7.50)¹ = Fr. 40.08 ( 40.99)¹
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Designing Engaging Business Software, Designing Engaging Business Software.
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