Fast Algorithms for 3D Graphics With 94 Figures - 5 Angebote vergleichen
Preise | Mai 14 | Juni 14 | Mai 15 |
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Schnitt | Fr. 15.93 (€ 16.30)¹ | Fr. 26.69 (€ 27.30)¹ | Fr. 14.85 (€ 15.19)¹ |
Nachfrage |
1
Fast Algorithms for 3D-Graphics
EN PB NW
ISBN: 9780387942889 bzw. 0387942882, in Englisch, Springer, Taschenbuch, neu.
Lieferung aus: Deutschland, Versandkostenfrei.
buecher.de GmbH & Co. KG, [1].
Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications.Versandfertig in 3-5 Tagen, Softcover.
buecher.de GmbH & Co. KG, [1].
Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications.Versandfertig in 3-5 Tagen, Softcover.
2
Fast Algorithms for 3D-Graphics (1995)
FR PB US
ISBN: 9780387942889 bzw. 0387942882, in Französisch, 306 Seiten, Springer, Taschenbuch, gebraucht.
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, Full Paper Jacket.
Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications. Paperback, Label: Springer, Springer, Produktgruppe: Book, Publiziert: 1995-03-30, Studio: Springer, Verkaufsrang: 4544082.
Von Händler/Antiquariat, Full Paper Jacket.
Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications. Paperback, Label: Springer, Springer, Produktgruppe: Book, Publiziert: 1995-03-30, Studio: Springer, Verkaufsrang: 4544082.
3
Fast Algorithms for 3D-Graphics (1995)
FR PB NW
ISBN: 9780387942889 bzw. 0387942882, in Französisch, 306 Seiten, Springer, Taschenbuch, neu.
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, b4cause.
Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications. Paperback, Label: Springer, Springer, Produktgruppe: Book, Publiziert: 1995-03-30, Studio: Springer, Verkaufsrang: 4544082.
Von Händler/Antiquariat, b4cause.
Illustrating the use of C, with stress on portability and speed, this book provides a mathematical background to techniques in computer graphics, before going on to develop a graphics program in C implementing these techniques. As a result, both students and professionals will find this presentation gives them a thorough understanding of the most fundamental algorithms in graphics programming, as well as providing them with a usable graphics package. Georg Glaeser covers such hot topics as hidden surfaces, shadows, reflections, patterns, and modelling curves and surfaces. Readers are assumed to be moderately familiar with programming, although all type definitions, global variables, and macros are thoroughly described prior to their first applications. Paperback, Label: Springer, Springer, Produktgruppe: Book, Publiziert: 1995-03-30, Studio: Springer, Verkaufsrang: 4544082.
4
Fast Algorithms for 3D-Graphics: Book and Disk (1995)
EN PB NW FE
ISBN: 9780387942889 bzw. 0387942882, in Englisch, 320 Seiten, Springer, Taschenbuch, neu, Erstausgabe.
Neu ab: £26.57 (12 Angebote)
Gebraucht ab: £0.24 (16 Angebote)
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Lieferung aus: Vereinigtes Königreich Grossbritannien und Nordirland, Usually dispatched within 1-2 business days.
Von Händler/Antiquariat, thebookcommunity.
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Von Händler/Antiquariat, thebookcommunity.
Die Beschreibung dieses Angebotes ist von geringer Qualität oder in einer Fremdsprache. Trotzdem anzeigen
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