Mathematics for 3D Game Programming and Computer Graphics, Second Edition (Game Development Series)
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Bester Preis: Fr. 2.58 ( 2.64)¹ (vom 24.04.2014)
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9781584502777 - Lengyel, Eric: Mathematics for 3D Game Programming and Computer Graphics, Second Edition
Lengyel, Eric

Mathematics for 3D Game Programming and Computer Graphics, Second Edition

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC NW

ISBN: 9781584502777 bzw. 1584502770, in Englisch, Charles River Media, Vereinigte Staaten von Amerika, gebundenes Buch, neu.

Fr. 46.60 ( 47.75)¹ + Versand: Fr. 5.62 ( 5.76)¹ = Fr. 52.22 ( 53.51)¹
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Von Händler/Antiquariat, Professional and Academic Bookstore [53138180], Dundee, MI, U.S.A.
1584502770 ***BRAND-NEW*** FAST UPS shipping, so you'll receive your order FAST! (r'cd within 1-5 business days after shipping in most cases) We've been in business for over 18 years. We provide EXCEPTIONAL customer service. We're open 24/7 to serve you best. **** PLEASE NOTE: UPS does not deliver to PO Boxes or APO addresses, so please be sure to give us a physical street address for delivery. Also, unfortunately, we cannot ship this item to Alaska or Hawaii. Thanks!
2
9781584502777 - Eric Lengyel: Mathematics for 3D Game Programming and Computer Graphics, Second Edition
Eric Lengyel

Mathematics for 3D Game Programming and Computer Graphics, Second Edition (2003)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC NW

ISBN: 9781584502777 bzw. 1584502770, in Englisch, 551 Seiten, 2. Ausgabe, Cengage Learning, gebundenes Buch, neu.

Fr. 21.66 ($ 24.00)¹ + Versand: Fr. 3.60 ($ 3.99)¹ = Fr. 25.26 ($ 27.99)¹
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Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, thebookeeper.
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series. Hardcover, Ausgabe: 2, Label: Cengage Learning, Cengage Learning, Produktgruppe: Book, Publiziert: 2003-11-18, Studio: Cengage Learning, Verkaufsrang: 1148863.
3
9781584502777 - Eric Lengyel: Mathematics for 3D Game Programming and Computer Graphics, Second Edition
Eric Lengyel

Mathematics for 3D Game Programming and Computer Graphics, Second Edition (2003)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC US

ISBN: 9781584502777 bzw. 1584502770, in Englisch, 551 Seiten, 2. Ausgabe, Cengage Learning, gebundenes Buch, gebraucht.

Fr. 3.61 ($ 4.00)¹ + Versand: Fr. 3.60 ($ 3.99)¹ = Fr. 7.21 ($ 7.99)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, Empire Media.
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series. Hardcover, Ausgabe: 2, Label: Cengage Learning, Cengage Learning, Produktgruppe: Book, Publiziert: 2003-11-18, Studio: Cengage Learning, Verkaufsrang: 1148863.
4
9781584502777 - Eric Lengyel: Mathematics for 3D Game Programming and Computer Graphics, Second Edition
Eric Lengyel

Mathematics for 3D Game Programming and Computer Graphics, Second Edition (2003)

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN HC US

ISBN: 9781584502777 bzw. 1584502770, in Englisch, 551 Seiten, 2. Ausgabe, Cengage Learning, gebundenes Buch, gebraucht.

Fr. 2.58 ($ 3.65)¹ + Versand: Fr. 2.82 ($ 3.99)¹ = Fr. 5.40 ($ 7.64)¹
unverbindlich
Lieferung aus: Vereinigte Staaten von Amerika, Usually ships in 1-2 business days.
Von Händler/Antiquariat, goodwill_industries_of_san_diego.
This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics appeal to general interests in 3D graphics. It starts at a fairly basic level in areas such as vector geometry and linear algebra, and then progresses to more advanced topics in 3D game programming such as illumination and visibility determination. Particular attention is given to derivations of key results, ensuring that the reader is not forced to endure gaps in the theory. The book assumes a working knowledge of trigonometry and calculus, but also includes sections that review the important tools used from these disciplines, such as trigonometric identities, differential equations, and Taylor series. Hardcover, Ausgabe: 2, Label: Cengage Learning, Cengage Learning, Produktgruppe: Book, Publiziert: 2003-11-18, Studio: Cengage Learning, Verkaufsrang: 519085.
5
9781584502777 - Math For 3D Game Programming & Computer Graphics

Math For 3D Game Programming & Computer Graphics

Lieferung erfolgt aus/von: Vereinigte Staaten von Amerika EN US

ISBN: 9781584502777 bzw. 1584502770, in Englisch, Cengage Learning, Cengage Learning, gebraucht.

Fr. 3.42 ($ 3.79)¹
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